Hii Guyzz To day am going to post a simple calculator code in c#.Net
ui of clculator
private void button12_Click(object sender, EventArgs e)
{
a = Convert.ToInt32(textBox1.Text);
textBox1.Text = "";
b = 1;
}
private void button13_Click(object sender, EventArgs e)
{
a = Convert.ToInt32(textBox1.Text);
textBox1.Text = "";
b = 2;
}
private void button14_Click(object sender, EventArgs e)
{
a = Convert.ToInt32(textBox1.Text);
textBox1.Text = "";
b = 4;
}
private void button15_Click(object sender, EventArgs e)
{
a = Convert.ToInt32(textBox1.Text);
textBox1.Text = "";
b = 3;
}
//this is the code for "=" button .
private void button16_Click(object sender, EventArgs e)
{
switch (b)
{
case 1:
{
c = Convert.ToInt32(textBox1.Text);
c = c + a;
textBox1.Text = Convert.ToString(c);
break;
}
case 2:
{
c = Convert.ToInt32(textBox1.Text);
c = a - c;
textBox1.Text = Convert.ToString(c);
break;
}
case 3:
{
c = Convert.ToInt32(textBox1.Text);
c = a * c;
textBox1.Text = Convert.ToString(c);
break;
}
case 4:
{
c = Convert.ToInt32(textBox1.Text);
c = a / c;
textBox1.Text = Convert.ToString(c);
break;
}
}
}
}
ui of clculator
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Windows.Forms;
using System.IO;
namespace calci
{
public partial class Form1 : Form
{
int a;
int b;
int c;
public Form1()
{
InitializeComponent();
}
private void Form1_Load(object sender, EventArgs e)
{
}
//clearing the output ie("c")
private void button11_Click(object sender, EventArgs e)
{
textBox1.Text = " ";
}
//getting the input to textbox by pressing the kyes.
private void button1_Click(object sender, EventArgs e)
{
textBox1.Text = textBox1.Text + "1";
}
private void button2_Click(object sender, EventArgs e)
{
textBox1.Text = textBox1.Text + "2";
}
private void button3_Click(object sender, EventArgs e)
{
textBox1.Text = textBox1.Text + "3";
}
private void button4_Click(object sender, EventArgs e)
{
textBox1.Text = textBox1.Text + "4";
}
private void button5_Click(object sender, EventArgs e)
{
textBox1.Text = textBox1.Text + "5";
}
private void button6_Click(object sender, EventArgs e)
{
textBox1.Text = textBox1.Text + "6";
}
private void button7_Click(object sender, EventArgs e)
{
textBox1.Text = textBox1.Text + "7";
}
private void button8_Click(object sender, EventArgs e)
{
textBox1.Text = textBox1.Text + "8";
}
private void button9_Click(object sender, EventArgs e)
{
textBox1.Text = textBox1.Text + "9";
}
private void button10_Click(object sender, EventArgs e)
{
textBox1.Text = textBox1.Text + "0";
}
//now operators button code(i.e., +,-,*,etc)
//here in every button we assigned a value to b according to that value the operations will be carried on.private void button12_Click(object sender, EventArgs e)
{
a = Convert.ToInt32(textBox1.Text);
textBox1.Text = "";
b = 1;
}
private void button13_Click(object sender, EventArgs e)
{
a = Convert.ToInt32(textBox1.Text);
textBox1.Text = "";
b = 2;
}
private void button14_Click(object sender, EventArgs e)
{
a = Convert.ToInt32(textBox1.Text);
textBox1.Text = "";
b = 4;
}
private void button15_Click(object sender, EventArgs e)
{
a = Convert.ToInt32(textBox1.Text);
textBox1.Text = "";
b = 3;
}
//this is the code for "=" button .
private void button16_Click(object sender, EventArgs e)
{
switch (b)
{
case 1:
{
c = Convert.ToInt32(textBox1.Text);
c = c + a;
textBox1.Text = Convert.ToString(c);
break;
}
case 2:
{
c = Convert.ToInt32(textBox1.Text);
c = a - c;
textBox1.Text = Convert.ToString(c);
break;
}
case 3:
{
c = Convert.ToInt32(textBox1.Text);
c = a * c;
textBox1.Text = Convert.ToString(c);
break;
}
case 4:
{
c = Convert.ToInt32(textBox1.Text);
c = a / c;
textBox1.Text = Convert.ToString(c);
break;
}
}
}
}
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